Hikari
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Boal Infiltration Pet AI

3 posters

Go down

Boal Infiltration Pet AI Empty Boal Infiltration Pet AI

Post  Kamau Sun Apr 19, 2009 12:08 pm

this AI should help anyone doing boal infiltration. I found it on youtube, i have neither tested nor used it, but the video showed it working well. Keep in mind this AI is ONLY good for pets vs the guard hounds since it takes advantage of the hound's behaviors, if there are other guard monsters around, switch to pet revolver or a suitable substitute to take out the hounds.

Code:

<rules>
 <rule name="Stopped Enemy = Counter">
  <conditions>
  <condition name="target_state" state="stop"/>
  </conditions>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="1" timeout="0"/>
  </sequence>
  </pattern>
  <event name="now_targeting"/>
 </rule>
 <rule name="Counter after Smash">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
  </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="smash" down="true"/>
 </rule>
 <rule name="Counter after N">
  <conditions>
  <condition name="target_state" state="shoved"/>
  </conditions>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
  </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="basic" down="false"/>
 </rule>
 <rule name="Counter after N KD">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
  </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="basic" down="true"/>
 </rule>
 <rule name="Smash after Counter">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="0"/>
    <cmd name="melee_attack" timeout="5000"/>
  </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="counter" down="true"/>
 </rule>
 <rule name="Rush N if enemy Casts">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="cancel_skill"/>
    <cmd name="melee_attack" timeout="0"/>
  </sequence>
  </pattern>
  <event name="target_magic_prepare"/>
 </rule>
 <rule name="Counter on hit">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
  </sequence>
  </pattern>
  <event name="attacked" master_skill="basic" down="false"/>
 </rule>
 <rule name="Counter if you can anytime">
  <conditions>
  <condition name="skill_preparable" pet_skill="counter"/>
  </conditions>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
  </sequence>
  </pattern>
  <event name="now_targeting"/>
 </rule>
 <rule name="Counter if alerted">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
  </sequence>
  </pattern>
  <event name="targeted" targeting_type="attack"/>
 </rule>
 <rule name="Free Act Stopper Rule">
  <conditions/>
  <pattern>
  <param_decl/>
  <sequence/>
  </pattern>
  <event name="now_targeting"/>
 </rule>
</rules>
Kamau
Kamau
Admin

Posts : 112
Join date : 2009-03-02
Location : Texas

Back to top Go down

Boal Infiltration Pet AI Empty Re: Boal Infiltration Pet AI

Post  Clearsparkle Sun Apr 19, 2009 1:05 pm

Yea it works but ONLY if the Hounds are by themselves. THANKS it saved my Bacon.
Clearsparkle
Clearsparkle
Admin

Posts : 38
Join date : 2009-03-01
Age : 35
Location : Texas

Back to top Go down

Boal Infiltration Pet AI Empty Re: Boal Infiltration Pet AI

Post  Emaos Sun Apr 19, 2009 1:34 pm

And a considerable amount bacon you have there Clear, -hint- I ought to start G3 soon.
Emaos
Emaos

Posts : 49
Join date : 2009-03-02
Location : Washington, D.C

Back to top Go down

Boal Infiltration Pet AI Empty Re: Boal Infiltration Pet AI

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum